51 research outputs found

    Teacher professional development in an online learning community : a case study in Indonesia

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    Over the past decade the rapid pace of technological innovation has changed the knowledge-based society and gradually changed the way teaching and learning are conducted (Hargreaves, 2003). Teachers are increasingly viewed as not only the knowledge providers, but also the facilitators of a learning process. These changes have been difficult for teachers to adapt to, requiring substantial amounts of professional development. In Indonesia, the government has continually developed a number of strategic education policies and implemented various pathways to improve the professionalism of teachers. Nonetheless, there are still a large number of teachers who struggle to access the professional development support provided by the Indonesian government for a variety of reasons. This is particularly the case for teachers who work in rural and remote areas, because many of the current Teacher Professional Development (TPD) practices still focus on teacher-centred approaches instead of collaborative approaches, and often only in the format of face-to-face interaction. Research has shown that an Online Learning Community (OLC) can support TPD and facilitate collaboration among teachers. As an open and voluntary form of gathering that involves education practitioners concerned with the general practice of teaching or specialist disciplines or areas of interest (Lloyd & Duncan-Howell, 2010), OLC promotes active and collaborative learning processes (Helleve, 2010) and gives an opportunity for teachers to engage in reflective practice that can lead to transformative professional development (Windschitl, 2002). This thesis presents the results of a study that set out to develop and implement an OLC to support the current TPD practices in Indonesia. This online learning community was called the Online Learning Community for Teacher Professional Development (OLC4TPD). The study investigated the facilitating and inhibiting factors of OLC4TPD implementation in Indonesia, and analysed how OLC4TPD supported TPD within the Indonesian context

    Go online and have a chat with your colleagues: a new image of teacher professional learning in Indonesia

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    This paper describes the design and implementation of an online learning community-based Teacher Professional Development (TPD) model to support ongoing teachers’ professional learning in Indonesia. Teaching can be a very isolating career, frustrating, especially for those who work in rural and remote areas and can receive little support from other colleagues. Research shows that ICT displays a lot of potential to support teachers’ ongoing professional learning process. However, ICT itself is not the only answer to tackle this challenge. The key is the process of facilitating of online social learning. This paper presents the results of research, which undertook a case study of the design and implementation of an online learning community in a developing country such as Indonesia. The authors examine in what ways synchronous and asynchronous online learning environments could facilitate social learning interaction among educators from dispersed geographical locations and support teachers’ professional learning. Three online learning environment investigated include Web Portal Discussion Forum, Skype and Facebook. The results showed that while Facebook has the biggest membership, involvement in this online environment was not as intensive as in the Discussion Forum and Skype. However, Facebook has opened up to a new way of sustainable interaction that leads to professional knowledge construction. Synchronous online interaction, on the other hand, attracted most of the educators, yet it had the lowest, but most intensive social learning interaction. The paper discusses what factors facilitated and inhibited the process of social learning interaction in these three online learning environments. This paper concludes with a reflection on the relevancy of this online learning community-based TPD to existing TPD practice in Australia

    MyHcI-UX: taking HCI in Malaysia to greater heights

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    The Kuala Lumpur ACM SIGCHI chapter, myHCI-UX, is now two years old. HCI was first starting to find its place in Malaysia circa 2005–2007, when many Malaysian researchers were returning home after completing their postgraduate degrees in HCI. After many meet-ups of HCI academics and practitioners, support from ACM SIGCHI, and with the urge to make a difference and to contribute back to society, the chapter was officially formed on July 27, 2017. Prior to 2017, ACM SIGCHI had been giving moral support to various activities and programs. During i-USEr 2016, Eunice Sari from the Indonesia ACM SIGCHI chapter organized the CoCo (Connect and Collaborate) workshop to give insights about the HCI and UX landscape in Southeast Asia, particularly Indonesia and Malaysia, and how HCI researchers should collaborate to unlock the HCI and UX potential of these two countries. Our current committed members had also been involved in other activities in the greater ACM SIGCHI communities, such as the SEACHI and Asian HCI symposiums, which have been successfully held since 2015 at the annual CHI conferences. Apart from that, some of our members also had the opportunity to be involved in the international CHI reviewing process and in regional initiatives, such as the Japan ACM SIGCHI chapter and Australia's OzCHI. In addition, our members had been actively participating in CHIuXiD, the Indonesia ACM SIGCHI conference, as presenters and reviewers

    The Scottish HCI community

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    For many people, the first things that come to mind when you think of Scotland are its mountain wilderness, glacial valleys and lochs (lakes), which makes it a preferred holiday destination. More recently, Scotland has also become the center of attention for HCI and UX researchers and practitioners from all over the world: Scotland's biggest city, Glasgow, will host CHI 2019, the biggest and most prestigious annual ACM SIGCHI conference, which is annually attended by around 2,500-3,500 people from all over the world

    Proceedings of the 8th Workshop on Semantic Ambient Media Experiences (SAME 2016): Smart Cities for Better Living with HCI and UX - SEACHI Extended Papers

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    Digital and interactive technologies are becoming increasingly embedded in everyday lives of people around the world. Application of technologies such as real-time, context-aware, and interactive technologies; augmented and immersive realities; social media; and location-based services has been particularly evident in urban environments where technological and sociocultural infrastructures enable easier deployment and adoption as compared to non-urban areas. There has been growing consumer demand for new forms of experiences and services enabled through these emerging technologies. We call this ambient media, as the media is embedded in the natural human living environment. The 8th Semantic Ambient Media Workshop Experience (SAME) Proceedings where based on a collaboration between the SEACHI Workshop Smart Cities for Better Living with HCI and UX, which has been organized by UX Indonesia and was held in conjunction with Computers and Human-Computer Interaction (CHI) 2016 in San Jose, CA USA. The extended versions of the workshop papers are freely available through http://www.ambientmediaassociation.org/Journal under open access by the International Ambient Media Association (iAMEA). iAMEA is hosting the international open access journal entitled “International Journal on Information Systems and Management in Creative eMediaâ€, and the international open access series “International Series on Information Systems and Management in Creative eMedia†(see http://www.ambientmediaassociation.org). The International Ambient Media Association (AMEA) organizes the Semantic Ambient Media (SAME) workshop series, which took place in 2008 in conjunction with ACM Multimedia 2008 in Vancouver, Canada; in 2009 in conjunction with AmI 2009 in Salzburg, Austria; in 2010 in conjunction with AmI 2010 in Malaga, Spain; in 2011 in conjunction with Communities and Technologies 2011 in Brisbane, Australia; in 2012 in conjunction with Pervasive 2012 in Newcastle, UK; and in 2013 in conjunction with C&T 2013 in Munich, Germany; and in 2014 in conjunction with NordCHI 2014 in Helsinki, Finland. The workshop organizers present you a fascinating crossover of latest cutting edge views on the topic of ambient media, and hope you will be enjoying the reading. We also would like to thank all the contributors, as only with their enthusiasm the workshop can become a success. At least we would like to thank the lovely organizing team of CHI 2016, the SEACHI 2016 organisers, and our programme committee members

    The new SIGCHI EC's values and strategic initiatives.

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    The SIGCHI EC has articulated the following 10 values. Specifically, these are instrumental values: They are our preferred methods of behavior. They are not an end goal, but they translate into a means by which an end goal is accomplished

    InContext:Futuring User-Experience Design Tools

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    Technology is changing, which means the design processes supporting it must also change. Digital tools for user experience and interaction design are vital in enabling designers to create appropriate, enjoyable and functional human-computer experiences, and so will necessarily evolve alongside our technological development. This workshop aims to support the futuring of user experience and user interfaces, and will engage with stakeholders, practicing designers, researchers, students and educators in order to understand better the needs for next-generation design tools. We will envisage new forms of design tools that encourage best practice, for example, linking representations, analysis tools, just-in-time evidence, physicality, experience, and crucially, put context at the centre of design

    Asian CHI symposium: HCI research from Asia and on Asian contexts and cultures

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    This symposium showcases the latest HCI work from Asia and those focusing on incorporating Asian sociocultural factors in their design and implementation. In addition to circulating ideas and envisioning future research in human-computer interaction, this symposium aims to foster social networks among academics (researchers and students) and practitioners and grow a research community from Asia
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